Playable versions of Pebble Beach Golf Links and Pinehurst No. 2 among updates aimed at innovating the virtual reality platform
AUSTIN, Texas – GOLF+, the leading VR golf application on the market, announces upcoming updates to the GOLF+ experience in time for the holiday season, including the ability to play lifelike recreations of Pebble Beach Golf Links and Pinehurst No. 2, new equipment from Callaway Golf and TaylorMade, and game improvement capabilities like putting analysis and mini training games.
Using the Meta Quest 2 VR headset, GOLF+ users can now experience the subtleties of Donald Ross’s turtleback greens at Pinehurst and the wind-whipped tee shot at Pebble Beach’s 7th hole, all from the comfort of home. Pinehurst No. 2 is now available on the GOLF+ platform, while Pebble Beach will be available Dec. 9.
“GOLF+ provides an opportunity to introduce Pebble Beach to completely new audiences”, says David Stivers, CEO of Pebble Beach Company. “We are excited to bring one of the most iconic experiences in golf to life via the GOLF+ platform. Golfers will have the opportunity to walk virtually in the footsteps of golf’s greatest champions at one of golf’s most historic courses, Pebble Beach Golf Links.”
“It’s exciting that players anywhere can experience the beauty and challenge that the No. 2 course has presented to the greatest golfers to ever play the game, all without leaving their living room,” says Pinehurst President, Tom Pashley. “GOLF+ has a chance to reach an unprecedented number of future golfers and we’re excited to introduce them to Pinehurst.”
Available in December, a groundbreaking new feature gives users the ability to analyze and understand every swing they take in GOLF+. The platform is able to collect and report more than 20 specific swing attributes — the same metrics used by tour pros to finetune their swings — to help users understand what they are doing well and where they can improve.
GOLF+ is the first VR platform to equip golfers with swing visualization tools and insights that can help golfers of any skill level better understand the fundamentals of their swing.
“Our vision for GOLF+ has always been that it will allow golfers of all skill levels to deepen their relationship with the game,” says Ryan Engle, Co-Founder and CEO of GOLF+. “The platform is an on-ramp for those who have never picked up a club, a way to enjoy the sport again for elderly or disabled individuals, and now through the game improvement elements we’ve designed, a place where golfers can obtain useful guidance on how to improve their swing and have more fun on the course.”
Additional updates include new team modes that will allow players to compete with friends anytime, anyplace in Stableford, Skins or Match Play formats. Golf junkies will be able to select from hundreds of unique items to build out their ideal bag setup, including the most popular new equipment from leading manufacturers, such as Callaway Golf and TaylorMade.
Fresh off investments from some of the biggest names in sports and business, including Breyer Capital, Rory McIlroy, Jordan Spieth, Tom Brady, Stephen Curry, Mike Trout, Ben Crenshaw, and many others, the revolutionary platform is fulfilling its vision of making golf more accessible for everyone.
Designed to be complementary to traditional golf, the GOLF+ VR experience removes typical barriers such as time restraints, greens fees and weather to allow users to play anywhere, anytime. For those who have never picked up a club in the real world, it offers a stress-free way to learn, play and practice at their own pace.
Avid golfers can enjoy realistic physics and life-like recreations of some of the most iconic courses in the world. In less than a year since launch, the platform’s hundreds of thousands of golfers have played over six million rounds on the platform.
For more information, visit https://www.golfplusvr.com